Mini guide


Hi! I can write a full walkthrough of the game in the future if people feel that they need it, so let me know. 

In the meantime, however, I would like to share this mini guide: it lists the main stages/objectives required to solving the puzzles. You'll still have to think on your own but you won't be completely lost. If you play 1st person adventure games on a regular basis, I recommend not to read the follwing!

This game is easier if you take notes on paper and try to make the link between all clues. When you are stuck, try to think out of the box: what you are currently trying to do might not be possible yet, and you might have to go through other puzzles first and come back later.
 

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Here's what I can tell you about Boklin's island:

1/ After the introduction, I made a quick tour of the island, read letters and documents, and wrote down all clues I could find. Oh I shouldn't sleep in the coffin... Looks like I'm stuck with the code at the temple, maybe I should try elsewhere?

2/ This might be your last... YAY? I think I read a clue at the beginning. And I wonder why these doors teleport me outside. 

3/ I read something about converting to base 3 but where? I can convert power units into "MV"... Oh, the value of generators 1 + 2 should be above..... And the value of generators 1 + 2 + 3 shouldn't exceed..... 

4/ Roman numbers on the wall: that reminds me of other roman numbers I saw before. And all these colors? The columns remind me of those digits there... There has to be a link to make between all to find the final code. 

Files

Boklin.zip 62 MB
56 days ago

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