a really impressive and atmospheric 3d game - with a great music .-) - not a huge fan of 3d games - but yours is good and it's really an intriguing adventure game
Shadow of The Morrigan
A downloadable game for Windows
This is my submission for Adventure Jam 2022.
You play as Ruairì in a Forgotten Irish Land...
This game is a 1st person narrative mystery adventure with some puzzles to solve (requires to take notes on paper to help you solve the puzzles).
Created by Simon Mesnard, based on Druidic stories by Roger Kilroy-Talbot.
Made in Unity with Adventure Creator, Unity Terrain and various assets (free rocks, trees, bushes, etc.).
Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
Click download now to get access to the following files:
- Jam Demo walkthroughJul 06, 2022
Log in with itch.io to leave a comment.
Thank you Marco! Sorry for the late reply, I wasn't at home lately. Now I'm curious to discover your games too ;)
Very beautiful and I think you succeeded at making it really Myst-like (and mist-like, considering the amount of fog 😂). I was a bit disappointed that it ended when it did, but only because I really wanted to keep on playing. Nice work!
Had a few times where I got stuck in the landscape (most of the times I was able to get out of it my just moving/running back and forth until the game let me pass, one time I couldn't and had to restart - it seems to happen after loading, then I can no longer pass the Witch's Hand in either direction).
Hi Steven, many thanks for all of your post, from the good vibes to the helpful feedback! Another update is planned in the future for a longer version of the game and as many issues fixed. I'll take a look at the move issue where you got stuck. Hopefully you'll be able to continue playing until the end of the story as it was initially planned, if you're still interested. Cheers!
C'est un bon début mais effectivement, ce n'est pas fini. Ce n'est pas du tout un Myst-Like car il y a beaucoup trop de paroles.
Souvent on ne sait pas dans quelle direction on marche. Pourquoi ne pas faire un déplacement normal en 3D plutôt que ce mélange de click et de vidéo ?